
Level Overview:
- Production time of two weeks
- Created in Unreal 3
- Focus on dynamic lighting
- 10 player Deathmatch multiplayer map
- Miniboss style vehicle implementation
- Unreal Tournament 3 assets
Developed from design to completion in just under two weeks Reactor is an Unreal Tournament 3 level for the the Deathmatch game type. Supporting 10 players the environment focuses around the central core of a reactor, a primary hazard for players. In addition to the central arena around the reactor core, adjacent rooms house power ups and additional weapons as well as a Manta, a light, fast, hovering vehicle.
While the Manta is generally seen as fodder for larger vehicles, in this small indoor map with no other vehicles a combatant who manages to commandeer the Manta suddenly becomes a powerful threat that other players must work together to take down. The far wall of the building is open to three large glass windows that look out onto a sweeping view of a water-born city. Occasionally a large device passes by on the power conduits outside disrupting play by casting an intensely bright light through the window.
Storyboard Gallery:
Below is a small gallery of images that depict the environment and play that occurs within Reactor. Mouse over an image to view a brief description of the content and/or click to view the full sized image and information.














